// ========== START SCREEN ========== // Extends Game.prototype — must be loaded after game.js Object.assign(Game.prototype, { _start(){ this.lv=1;this.lives=3;this.sc=0;this.tt=0;this.td=0; this.state='playing';this._ov(null);this._init(); }, _showStart(){ document.getElementById('start-screen').style.display='flex'; } });